Map Generator

As a quick side track I started looking at some map/tile generation using the Perlin Noise algorithm.

I ended up creating a quick map generator program that gives me a quick visual concept of a tile map design. Basically the plan is that I’d save out the image then load it into Tiled as a background layer then use┬áthe proper images there to create a nice looking map.

I could probably spend a whole lot more time on this and get it to the point where there would be far less manual use in Tiled, but since this was just a side track I’ll leave it where it is for now. If I find I really like it and want to spend more time on it, I can certainly revisit it.

For now, here’s a quick screen shot of what the results looks like:


Weekly Wrap-up #27
Finished my first real map !

Leave a Reply

Your email address will not be published / Required fields are marked *

This site uses Akismet to reduce spam. Learn how your comment data is processed.