[UPDATE] This is the previous version of the update to the UI. Feel free to look it over, however the newest updates can be found here.
I’ve been wanting to try out a more simplistic and slim style for the UI and this week I decided to take some time and work on some of those changes. The previous one was more flashy, but in certain cases I felt like it was too rough looking on some of the edges.
The changes in some places are a bit more subtle than others, but for the most part the work is done for the new version. I’m going to try this one out for a bit longer and see if I like it or not.
Navigator on the adventure map: (before)
Navigator on the adventure map: (after)
Combat Console (before)
Menu’s (before). Most menu’s follow this design so only showing the one.